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Pirate Bases are the exception to this rule as "Plundered Booty" will produce credits like a population despite the lack of a population.Ĭredit gain can be increased by building Trade Ports, the longer the chain of trade ports in your trade route, the more you get. The amount gained is linked to the population of a planet, meaning Terran Planets would produce the largest amount of credits, and asteroids the least. Enemy Culture can decrease the amount of credits you get from a particular planet, and in turn your culture can increase it. Have a blessed and peaceful weekend, and restful and peaceful dreams when you sleep.Credits ( ) are the primary currency in the known universe, and the only resource that is not mined.Ĭredits are the most easily obtained of the three resources, every fully upgraded Planet will give a certain amount per second as tribute or taxes to your empire. It's pretty neatoroonie, even for an Early Access game. BTW, DO try to let me know before Monday if you are interested in a copy of Pax Nova. The standard 1.93 table actually DOES seem to work, after all. My apologies, I had a muddled middle aged moment. BTW, if you are willing to do a table for Pax Nova, let me know and I'll see about gifting you a copy of the game via Steam. Running the dev exe causes the game to freak out if you try to change any settings in options. It complains about the wrong exe when I try to click to start using the table.
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Thank you, ever so, and Christ's blessing on you for being so good to us. Recifense, would you be so kind as to post a new version of the table for game version 1.94, which I THINK is the current version. Note: The table for CE67 uses AOBScan and will not load if it is incompatible with the running game version.Īfter downloading the table, rename it to Sins of a Solar Empire Rebellion.CT and copy it to the "My Cheat Table" folder. Note: The script now uses the new CE command assert and will not load if it is incompatible with the running game version. Have a look at the Table Extras for more information. Note: In the old versions of the table there are HOTKEYS. For enabling any of them, just change its value to 1 (*) These features are DISABLED by default. So you can always come back in case you don't like the result.
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When you can,save the game before starting using table/cheat. No need to wait to jump again or colonizeģ) Load the game process "Sins of a Solar Empire Rebellion".exe in CE Ĥ) Load this table and activate the main script ĥ) Now Activate the script of each cheat you want to use Use it wisely, because you are the only one protected. Proces Name : "Sins of a Solar Empire Rebellion".exeġ3-Jun-12: Fixed the cheats related to planetsĠ2-Jul-12: Adapted to version + New feature (XP)Ġ4-Jul-12: Killing a bug introduced in previous versionġ2-Jul-12: New feature (Quick Startbase Upgrade)ġ3-Sep-12: Adapted to version (Reloaded)Ģ6-Dec-15: Release for version 1.83 (STEAM)Ģ6-Dec-15: Release for version 1.83 AOB (STEAM)Ģ2-Jun-16: Release for version 1.85 AOB (STEAM)Ģ1-Mar-18: Release for version 1.91 AOB (STEAM)ġ9-Dec-18: Release for version 1.93 AOB (STEAM)(game new engine)Ģ0-Dec-18: Fix for upgrades (Planet/Starbase)(s5.1) Game Sponsor : MySelf (long ago) +DLC (patreon's funds) Game Title : Sins of a Solar Empire - Rebellion